In my last post I discussed some uncertainty in the story and main purpose of my film. This is now all sorted and I have a concept that means I can still use my original image concepts and story, but I now have the idea with which to extend my film and showcase more background designs. I was discussing my ideas with Sam (3rd year Games design) and he said.. " Ooh, it's like a Beautiful Apocalypse" (working title??) and that was it! This is a wonderful concept that ties in with all aspects of what my film was and what I hoped it to be. Big thank you to him!!
So, as the story lies now...
We have our character (design to be revisited) travelling by water, through loads of different backdrops, calm, snowy, stormy, misty, beautiful, and we see no evidence of fellow life. Maybe she sees movement and gets excited, but is only disappointed. There are loads of different angles and shots, showcasing my background painting and constructing skills, as well as colour, the angles will also emphasise her loneliness, and the fact that we are observing her journey. So after maybe 6 or 8 background/environment changes, (which I'm thinking about making them work down the colour spectrum) she arrives at the purple cloudy lake. The lighthouse is partially ruined and crumbled, maybe more old fashioned or rustic in design, and the end plays out as I originally wanted, with the lights floating up past the lake from other life.
I am really happy with this now and feel that I will be giving and getting everything I wanted from my final film.
Keeping my original film concept also means that I can continue to follow the Gantt chart I created (pic to follow) and the short animation experiment I did does not go to waste. I was looking at layers and movement of animated light in photoshop, just to see if it would work or take ages or whatever.
So on Saturday (when Sam gave me the Beautiful Apocalypse epiphany) I explored the idea more and got working on some basic line background structure. The book 'Dream Worlds' by Hans Bacher was always at my side, it gives me great advice and understanding of shot construction.
However, this seems to have changed my hopes and needs for the soundtrack. I will have environmental noises like water splashes and such but I will also need music to carry the story and the emotions on.
So I have 3 more days at work experience, and because I start at 9:30 and finish at 6:30, only to get home around 8:30, I will get very little of my own work done this week, however, I will document my work experience well for the essay.
Peace out.
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